Now that we’ve worked on your character a bit, let’s find out where that character is going. Here’s a simple exercise. (We’ll make our character Anna.)
Anna gets on her bike. She needs to get from point A (ex: home) to point B (ex: school)
Flatlining (above) is dead. Something has to happen to bring your character’s story to life.
So let’s add a variable (surprise) – X (Ah! Algebra at work)
X is a problem. Something happens.(There will be several smaller x’s in the path as you progress – also consider what kind of road is it – rural, city, country, suburbs, yellow brick, etc.)
X could be a number of things:
- Does Anna get a flat tire on her bike?
- Does Anna get caught in a rainstorm or tornado?
- Does Anna stop to help someone stuck on the side of the road and fall in love?
- Does Anna get help up by a band of gypsies that seduce her into joining their cult?
- Does Anna get stopped and held captive by aliens that just landed in a UFO?
- Does Anna wipe out on a log in the middle of the road and get knocked unconscious?
- Does Anna get hit by a car or bus?
- Does Anna take a wrong turn and get lost in some strange mystical place she’s never seen before?
The bigger “X” is, the bigger the story can be (Die Hard)… but it’s not necessary. Simplicity can be just as successful (The Girl Next Door). Think it out. Travel your mind. Connect the dots…